Visually, Singstar Pop 2, as with all games in the series, shows you the music video of the song you’re singing, the words to sing, the pitches to hit, and the odd words of encouragement as you play.
#Singstar songs price ps2#
As party games go, it has enough modes and options to be instantly accessible, and offers enough to do to keep it in rotation, though there’s nothing new or exciting here, as there hasn’t been in any of the PS2 releases since the first. The variety in gameplay comes from being able to access any song in any Singstar game you own at any time, which is what makes the experience so fun and adaptable, since you can go from pop tunes to 80’s tunes in a flash.
As is the standard for the franchise, there’s nothing to unlock, nothing to earn, and nothing to strive to accomplish you’re given thirty songs to sing across a bunch of different modes, as well as the ability to switch out your disc at any time for another disc from the franchise. All of the modes from the various other versions are here, from solo, duet and battle modes for one or two players to “Pass the Mic” play that lets you switch players mid-song for up to eight players to freestyle karaoke play that just lets you sing without having to earn points (or match pitches). So, as with every other Singstar title ever, there’s no story, so let’s look at the gameplay modes. Singstar Pop 2 does present a tracklist that features a bunch of songs you can’t sing anywhere else, so it has that much going for it, and if you’ve never played one of the games before (and don’t own a PS3) it’s not a bad buy at all, but whether or not its worth your thirty dollars will really depend on your personal tastes. As such, however, rating such a game is somewhat difficult at the best of times, largely because it’s really designed to just be an expansion of the prior titles, and as such, whether or not you’re going to want to buy the game is going to come down to whether or not the track list is worth owning. The PS2 games, lacking either of those features, generally get by because of their price point: you can, in most respects, acquire the games, sans microphones, for about thirty dollars, and as each game contains about thirty songs, well, the cost-to-value ratio is generally pretty good.
#Singstar songs price ps3#
So, about four months ago, I reviewed the PS3 version of Singstar, and the end result was that I found it to be a fun, enjoyable experience, mostly because of the ability to download new songs and watch/make videos of ridiculous behavior while playing the game.